/*
 * This file is part of aion-engine <aion-engine.com>
 *
 * aion-engine is private software: you can redistribute it and or modify
 * it under the terms of the GNU Lesser Public License as published by
 * the Private Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-engine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser Public License for more details.
 *
 * You should have received a copy of the GNU Lesser Public License
 * along with aion-engine.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.model.team2;

import com.aionengine.gameserver.model.gameobjects.player.Player;

/**
 * @author ATracer
 */
public class PlayerTeamMember implements TeamMember<Player> {

    final Player player;

    private long lastOnlineTime;

    public PlayerTeamMember(Player player) {
        this.player = player;
    }

    @Override
    public Integer getObjectId() {
        return player.getObjectId();
    }

    @Override
    public String getName() {
        return player.getName();
    }

    @Override
    public Player getObject() {
        return player;
    }

    public long getLastOnlineTime() {
        return lastOnlineTime;
    }

    public void updateLastOnlineTime() {
        lastOnlineTime = System.currentTimeMillis();
    }

    public boolean isOnline() {
        return player.isOnline();
    }

    public float getX() {
        return player.getX();
    }

    public float getY() {
        return player.getY();
    }

    public float getZ() {
        return player.getZ();
    }

    public byte getHeading() {
        return player.getHeading();
    }

    public byte getLevel() {
        return player.getLevel();
    }
}
